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I think that is because there are some native things written in C++ for Parquet/Avro, and they are not compiled for M1.įor this specific reason I am forced to use the non-M1 JDK, which is slow. For example, when the test writes to a Parquet/ Avro file, it fails.
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But I noticed that certain tests started failing after the switch. And I started using the Azul JDK for my development workflow.
#Download jdk for mac os code#
Especially when some Java code needs to call C++ code.įor example, I am a big data developer. I just wanted to say that, while the Azul JDK works natively on Apple M1 and its speed is great, there are still issues.
#Download jdk for mac os install#
| | 18.ea.3 | open | | 18.ea.3-openĬhoose one and install it using the command sdk install java IDENTIFIER, i.e.: Vendor | Use | Version | Dist | Status | IdentifierĪzul Zulu | | 16.0.1 | zulu | | 16.0.1-zuluīellSoft | | 16.0.1 | librca | | 16.0.1-librca Set sdkman_rosetta2_compatible=false (see sdkman config)Īfter that, you will see a list of compatible with M1 JDKs: sdk list java
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You can install the Java JDK using sdkman (see sdkman install): vim. Note that Microsoft's been working on the OpenJDK branch of AArch64 (for ARM-based Windows 10) for a while, which goes back to: A lot of the hard work was already done. Microsoft's (yes, really) GitHub source repo for an early access OpenJDK16 build for macOS on AArch64.Donate to the effort or contribute a pull request if you want it to go faster. You didn't pay them, you have no contract, and they don't owe it to you. My assumption is that the ARM branch of the OpenJDK source code + the macOS bits that already exist for the macOS 圆4 release can be combined rather easily once someone with some familiarity with the OpenJDK source code has an M1-based macOS system to test it on, which should mean an adoptopenjdk macos-aarch64 release should be here within the month.īut, open source. But, it's an open source effort, so if you're anxious, by all means, read up and contribute :)Īpple has not given any details on this architecture whatsoever until November 10th 2020, unless you bought a development kit box for it (a Mac Mini with an A14 chip, which isn't an M1 chip, but close enough I guess), and signed a big NDA.Īs a rule, open source projects will run as fast as possible in the opposite direction if you wave an NDA around, so if you dislike this state of affairs, I don't think it's wise to complain to adoptopenjdk or other packagers and open source projects about it :)įortunately, now it's out, and an NDA is no longer required. That is to say: It should not be a herculean effort to create an adoptopenjdk release that runs on M1s natively, so presumably, it will happen.
#Download jdk for mac os license#
So: It's not there yet, but note that JDKs for ARM have been available for more than decade, and whilst JDK 15 has dropped support for a bunch of exotic OS/architecture combinations (such as Solaris), ARM development has always remained at least partially relevant (even if so far it's mostly an Oracle commercial license offering). That (probably) won't run on macOS on M1 hardware, but that's 95% of the work already done. If you instead leave Operation System on 'any', you'll note aarch64 is in there, and this gets you to a Linux release for ARM processors.
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Possibly, as Apple no doubt has a bunch of extensions built into their M1 designs, and Apple gets its own. On this page: AdoptOpenJDK Latest Releases you can select 'macOS' from the 'Operating System' dropdown, and then from 'Architecture', it's currently only 圆4, but soonish there should be AArch64 or ARM64 (those are usually the shortcodes for 64-bit ARM).
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